LeetDonkey
High ping to the servers from Denmark
Several people have reported very high ping times over the last few days; the problem is due to a near-nationwide internet issue.
TDC, YouSee and anyone using their equipment are experiencing poor connections to the servers; this is certainly not limited to the uber1337.dk game servers, but is generally a problem affecting more or less all international traffic.
Work is currently underway to resolve this, but the outlook so far is ‘sometime this week’.
To find out more precisely when the problem will be resolved in your local area, you can read here:
https://erhvervkundeservice.tdc.dk/driftsinformation/driftsinformation
Please be careful when selecting your product and area, as the system isn’t particularly reliable.
It’s not a server issue, so it’s not something we can resolve from here.
Once the issue is resolved, your ping should ideally drop to a slightly more normal level.
Automatically translated from Danish (DeepL).
Old servers 1 & 2 have been shut down
The old servers 1 and 2 have now been shut down.
If you wish to continue playing on the uber1337.dk game servers, you will need to update your bookmarks:
Server 1 has the following address:
game.uber1337.dk:27016
Server 2 has the following address:
game.uber1337.dk:27017
You can also use the links at the bottom of the left-hand menu.
Server 3 will be taken offline during the night between this Thursday and Friday.
It will be replaced by the server at this address:
game.uber1337.dk:27018
Automatically translated from Danish (DeepL).
New IP address / New hardware
As everyone has experienced, the current servers have had a few problems withstanding DDoS attacks.
They have also had some difficulty maintaining performance during peak hours.
To resolve this issue, a server with dedicated hardware has now been set up on the OVH network.
OVH is probably the only provider in Europe capable of withstanding large-scale DDoS attacks.
This brings a number of advantages and a single disadvantage:
Advantages
- Better performance – VAR won’t fluctuate wildly
- No more users being kicked off because the server is full
- No more losing connection to the server due to DDoS attacks
- Greater control over demo uploads and updates
- All servers are once again hosted on game.uber1337.dk, so the address is easier to remember
Disadvantages
- Higher ping
The servers are once again located at game.uber1337.dk
You can therefore use this guide again:
Add uber1337.dk to your favourites
The ‘old’ servers will continue to run for a few more days, but will then be shut down (at the end of the current payment period)
I hope that the benefits will outweigh the one drawback of this new initiative
Automatically translated from Danish (DeepL).
New admins
So, the new admins have finally been chosen.
This time, the choice has fallen on
As most of you will probably have come across on uber1337.dk
And
Who is a relatively new face to most people on uber1337.dk
Please give them a warm welcome!
I’d also like to say thank you to everyone who applied.
Many of you have qualities that could be of interest to the admin team at uber1337.dk, but this time the choice fell on Hakorn and Buttley 🙂
Automatically translated from Danish (DeepL).
Handling slots – changes
As some of you may have noticed, you used to get kicked when the server was at 15/16, with the message ‘Server is full’.
This should now be fixed, so it should only happen if you try to join via the console when the server is at 16/16.
In addition, a feature has now been added that allows admins to join the server even if it is full.
If this happens, the player who has been connected to the server for the SHORTEST amount of time will be auto-kicked with the message ‘You were auto-kicked to free a reserved slot’.
In other words, if you receive this message, you haven’t done anything wrong; you’re simply the player who has been there for the shortest time when an admin attempts to join.
The problem in the past was that an admin simply couldn’t connect to the server when it was full if calladmins and the like were present.
The AFK manager is also currently being reviewed; it will likely be the case that you’ll only be allowed to idle on the server for a short time – this is to ensure that slots aren’t taken up unnecessarily.
If you’re on spec to record a demo, you’re welcome to download the auto-demos from the match here:
They are recorded at 128 ticks and will include all players as well as chat and voice.
Automatically translated from Danish (DeepL).
Apply to become an admin
Administrator applications have been reactivated; it’s been quite a while since we last recruited, and the level of activity amongst the admin team isn’t what it used to be.
If you feel you could make a positive contribution to the admin team and the game servers as a whole, you’re very welcome to apply 
Automatically translated from Danish (DeepL).
Server #1 moved
Server #1 has been moved.
This should ideally result in a significantly lower ping for everyone living in Denmark.
It should also run with exactly the same configuration as the ‘old’ Server #1
If you’ve added it to your favourites, it should automatically update the IP address, provided Valve’s system is working correctly.
Otherwise, here’s the address:
As always, it’s also available on the website.
Finally, I’d like to point out that X3VeZ has created a thread discussing suggestions for the servers, so if you have an idea or anything else you think could make them better or more interesting, please post it in the thread:
Automatically translated from Danish (DeepL).
Server #4 – Test server
To create a different gaming experience, we’ll be running a few experiments with plugins on server #4.
At the moment, the bomb causes glitches when, as Team T, you drop it or have planted it – in addition, ‘clutch or cluck’ is enabled, meaning that if there are five players left on the opposing team and you are the last survivor, you’ll be offered the choice of ‘clutch’ or ‘cluck’.
You can choose to go Rambo-style (Clutch) and try to win with boosted HP, or be a chicken and hide, after which you’ll be turned into a chicken yourself.
Servers #1, #2 and #3 run as completely standard servers, so if a bomb causing mayhem isn’t your thing, you should join one of the other servers.
Automatically translated from Danish (DeepL).
Automatic demo recordings have been re-enabled
Automatic demo recordings have been reactivated; the list of demos can be found in the Main Menu on the left under ‘Download demos’
It should be emphasised that this is primarily intended as a service for people who have experienced something interesting during a match but may not have managed to record a demo themselves.
If you wish to use it as evidence in a complaint against another user, you must
1) Locate the demo file yourself in the list
2) Inform the admin of the exact point in the demo where the incident you wish to complain about occurs, as well as which player’s actions should be examined.
Under normal circumstances, a demo will be uploaded immediately after a map has finished – however, occasionally it may not be uploaded. If this happens, a system has been set up to collect all the demos that have not been uploaded correctly and upload them overnight(To avoid putting unnecessary strain on the server during peak hours)
Incidentally, we’re also running a trial to record demos at 128 ticks (the old ones were 32 ticks) However, they will take up considerably more space in 128-tick format than in 32-tick, so time will tell whether it is still possible to store them for 7 days, or whether this period needs to be reduced – though 128-tick demos will provide a far more accurate picture of how things unfolded on the server.
Automatically translated from Danish (DeepL).
The servers are back online
The servers are back up, but they’ve been assigned a new token, so they may have been removed from your favourites.
In addition, the following changes have been made:
!ws, !knife and !music have been disabled; this is a consequence of the latest blacklist.
It is no longer justifiable to run these plugins, as Valve has quite actively demonstrated that they will absolutely not tolerate it.
Furthermore, !store has been removed from server #4; whilst this is not prohibited under Valve’s policy, the latest CS:GO patches meant the entire system was in need of a major overhaul, as many models had gradually accumulated a number of bugs.
However, the number of credits has not been reset, so if ‘store’ is reintroduced, people will not have lost their savings.
Automatically translated from Danish (DeepL).