It seems that most people prefer servers with FF=OFF, so Server #1 has now been set to NOT have friendly fire, in an attempt to encourage more people to play on a DDoS-protected server.
In addition, there have been a few issues with the server shutting down when it became full of players – this problem should now be resolved as well.
As it’s located abroad, you’ll experience a slightly higher ping than on the others; on the other hand, your game won’t be interrupted by DDoS attacks 🙂
Automatically translated from Danish (DeepL).